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AI Insights · Timothy · October 2021

Top 5 High Fantasy Games on Android in Qatar Q3 2021

Explore the performance of the top 5 high fantasy games on Android in Qatar during Q3 2021, with data on downloads, revenue, and active users.

Top 5 High Fantasy Games on Android in Qatar Q3 2021

The third quarter of 2021 saw significant trends in the high fantasy games category on Android in Qatar. The data, sourced from Sensor Tower, provides valuable insights into the performance of the top five games: Mobile Legends: Bang Bang, Empires & Puzzles: Match-3 RPG, Genshin Impact: Natlan Launch, Lords Mobile: Last Rise of Qin, and Clash of Clans.

Mobile Legends: Bang Bang

During Q3 2021, Mobile Legends: Bang Bang experienced fluctuations in weekly revenue, peaking at approximately $11.5K in mid-July and ending the quarter around $8.8K. Downloads showed a declining trend, starting from 2.5K in late June and tapering off to 1.7K by the end of September. Active users also saw a gradual decrease from 24.3K to 19.8K over the quarter.

Empires & Puzzles: Match-3 RPG

Empires & Puzzles: Match-3 RPG had a more stable performance in terms of revenue, starting at $7.2K in late June and ending at $3.2K by the end of September. Downloads remained quite low, peaking slightly at 84 in mid-September. Active users saw minor fluctuations, starting at 428 and ending at 402.

Genshin Impact: Natlan Launch

Genshin Impact: Natlan Launch showed a significant spike in revenue, reaching $10.6K at the end of August before settling at around $2.2K by the end of September. Downloads peaked at 903 in late July and then gradually decreased to 276 by the end of the quarter. Active users grew from 2.4K to a peak of 3.6K in early September, before tapering off to 3.2K by the end of the quarter.

Lords Mobile: Last Rise of Qin

Lords Mobile: Last Rise of Qin maintained a relatively stable revenue, fluctuating between $2.3K and $3.4K throughout the quarter. Downloads saw a sharp decline from 1.9K in late June to 353 by the end of September. Active users followed a similar trend, decreasing from 4.1K to 1.6K over the same period.

Clash of Clans

Clash of Clans experienced a notable increase in revenue, peaking at $4.7K in early August and ending the quarter at $2.6K. Downloads remained relatively stable, with a noticeable peak of 617 in the last week of September. Active users grew slightly, starting at 18.3K and ending at 19.3K.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021